Finalizing An Artstyle For My Pokemon RPG Game

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Monster Tower is than every before!

Pokemon meets Rogue-lite in this entirely new adventure I am developing.
Catch monsters, level up from battles, craft rare items, and explore vastly different landscapes in this monster catcher experience!

Monster Tower Cool Features:
- Turn-Based Position-Oriented Combat
- Randomly Generated Dungeons
- Collectible Monsters
- Rogue-lite Elements
- Leveling Up, Morphing, and Modifying Creatures
- Permanent Decision Making Choices For Unique World Building

As a kid I always wanted to create my own monster catcher game, so I came up with ideas of what it might be like for decade went by and I am now ready to try my hand at doing it for real!

BUY MY NEWEST STEAM RELEASE "SHIELD SHOCK":

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USEFUL TUTORIALS FOR SPRITESTACKING IN GAMEMAKER:
3D Gamemaker Tutorial:
Sprite Stacking Tutorial:

#gamedev #MonsterTower #devlog #pixelart
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Игры РПГ
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